mixer_input_control_overview

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mixer_input_control_overview [2019/07/04 11:03]
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mixer_input_control_overview [2020/08/05 10:50] (current)
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 +~~NOTOC~~
 ====== Mixer input control overview ====== ====== Mixer input control overview ======
  
 {{:mixer-input-control-overview.jpg?nolink&600|}} {{:mixer-input-control-overview.jpg?nolink&600|}}
  
-  **Master level / volume control:** Adjusts the volume level for the sound device set as default audio output, but does not affect the volume of the master output (if enabled) or of an active recording. +---- 
-  **Channel trim / gain:** Adjusts the input level of each channel in order to compensate for the difference in volume between tracks. + 
-  **Channel 3 band EQ:** Each knob adjusts the boost or cut for the corresponding frequency ranges (High, Mid and Low). In the 12 o’clock position, no boost or cut is applied, and the sound output remains unchanged. Turning an EQ knob all the way counterclockwise will result in the corresponding frequency range to be “killed”. +===== 1. Master level / volume control ===== 
-  - **Channel fader:** Adjusts the output volume of the corresponding channel, from 0 (down position) to 1 (up position). +  
-  **Crossfader:** Adjusts the mix of the output volume between the two channels (A and B). In the center position, both channels will output at full volume (A: 100%, B: 100%). If moved entirely to the left, only channel A will output sound (A: 100%, B: 0%), and vice versa, if the fader is moved entirely to the right, only channel B will output sound (A: 0%, B 100%). The audio signal will first flow through the individual channel faders (4), so if those are set to 0, no sound will be output regardless of the crossfader’s position. +Adjusts the volume level for the sound device set as **[[audio_settings#default_output_-_headphones|default output]]**, but does **not affect** the volume of the **[[audio_settings#master_output_-_speakers|master output]]** (if enabled) or of an **[[streaming_console#audio|active recording]]**
-  **Virtual headphones level / volume:** Adjusts the volume of the audio output for the virtual headphones. + 
-  **Virtual headphones mix select:** Adjusts the mix of the audio output for the virtual headphones. Turned all the way counterclockwise, only the channels which have CUE / PFL (8) enabled will be audible. Turning the knob clockwise will mix the audio output from the cued channels with the master audio output. Turned all the way clockwise, only the master audio output will be audible through the virtual headphones. +---- 
-  **CUE / PFL button:** Enabling this button will route the audio signal for the corresponding channel to the virtual headphones, so that an audio track can monitored without being audible through the master audio output.  + 
-  **Virtual headphones indicator:** Indicates which sides of the virtual headphones are active. +===== 2. Channel trim / gain ===== 
-  **Channel volume indicator / VU meter:**  Displays a representation of the signal level being routed through the corresponding channel. For the best audio quality, it is recommend to set the trim (2) so that none of the orange or red LEDs light up. + 
-  **Master level indicator / VU meter:** Identical to the channel level indicator, but displays the level of the combined output signal.+ 
 +Adjusts the input level of each channel in order to compensate for the **difference in volume between tracks**
 + 
 +---- 
 + 
 +===== 3. Channel 3 band EQ ===== 
 + 
 +Each knob adjusts the **boost or cut** for the corresponding frequency ranges (High, Mid and Low).  
 + 
 +In the 12 o’clock position, no boost or cut is applied, and the sound output remains unchanged. Turning an EQ knob all the way counterclockwise will result in the corresponding frequency range to be “killed”.  
 + 
 +Pressing an EQ knob will active its [[mixer_eq_kill_switches|kill switch]].  
 + 
 +The frequency crossover points and crossover slope can be configured in the [[mixer_settings|mixer’s settings panel.]]. 
 + 
 +---- 
 + 
 +===== 4. Channel Filter ===== 
 + 
 +The filter knob combines a **low and high-pass filter**.  
 + 
 +Turning the knob **clockwise** from the 12 o’clock position activates the **[[https://en.wikipedia.org/wiki/High-pass_filter|high-pass filter]]** (HPF), increasing the cutoff frequency from 20 to 22000hz when completely turned.  
 + 
 +Turning the knob **counter-clockwise**, actives the **[[https://en.wikipedia.org/wiki/Low-pass_filter|low-pass filter]]** (LPF), decreasing the cutoff frequency from 22000hz down to 20hz. 
 + 
 +While the **filter is active**, the LED ring on the bottom of the knob will be **illuminated in blue**. 
 + 
 +The filter’s resonance and attenuation slope can be configured in the [[mixer_settings|mixer’s settings panel]]. 
 + 
 +---- 
 + 
 +===== 5. Channel fader ===== 
 + 
 +Adjusts the output volume of the corresponding channel, from 0 (down position) to 1 (up position). 
 + 
 +---- 
 + 
 +===== 6. Crossfader ===== 
 + 
 +Adjusts the mix of the output volume between the two channels (A and B).  
 + 
 +In the **center position**, both channels will output at full volume (A: 100%, B: 100%).  
 + 
 +If moved entirely to the **left**, only channel A will output sound (A: 100%, B: 0%), and vice versa, if the fader is moved entirely to the **right**, only channel B will output sound (A: 0%, B 100%).  
 + 
 +The audio signal will first flow through the individual channel faders (5), so if those are set to 0, no sound will be output regardless of the crossfader’s position. 
 + 
 +---- 
 + 
 +===== 7. Virtual headphones level / volume ===== 
 + 
 +Adjusts the volume of the audio output for the [[how_to_use_the_virtual_headphones|virtual headphones]]
 + 
 +---- 
 + 
 +===== 8. Virtual headphones mix select ===== 
 + 
 +Adjusts the mix of the audio output for the [[how_to_use_the_virtual_headphones|virtual headphones]]. 
 + 
 +Turned all the way **counterclockwise**, only the channels which have **CUE / PFL** (9) enabled will be audible. 
 + 
 +Turning the knob clockwise will mix the audio output from the cued channels with the master audio output.  
 + 
 +Turned all the way **clockwise**, only the **master audio output** will be audible through the virtual headphones. 
 + 
 +---- 
 + 
 +===== 9. CUE / PFL button ===== 
 + 
 +Enabling this button will route the audio signal for the corresponding channel to the [[how_to_use_the_virtual_headphones|virtual headphones]], so that an audio track can monitored without being audible through the master audio output.  
 + 
 +---- 
 + 
 +===== 10. Virtual headphones indicator ===== 
 + 
 +Indicates which sides of the [[how_to_use_the_virtual_headphones|virtual headphones]] are active. 
 + 
 +---- 
 + 
 +===== 11. Channel volume indicator / VU meter ===== 
 + 
 +Displays a representation of the signal level being routed through the corresponding channel.  
 + 
 +For the best audio quality, it is recommend to set the trim (2) so that none of the orange or red LEDs light up. 
 + 
 +---- 
 + 
 +===== 12. Master level indicator / VU meter ===== 
 + 
 +Identical to the channel level indicator, but displays the level of the combined output signal.
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