sdk_component_light_controller_array

Audio Reactive Light Controller Array

The Audio Reactive Light Controller Array component groups one or more Light Controller components into an array and controls how they react to the audio being played.

It receives the audio analysis data (beat detection and energy levels) from the application, processes it using the active Program Light Array Configuration and uses the results to simultaneously update all the referenced Light Controller components with the correct HDR colors.


  • Light Intensity Multiplier: Multiplies the intensity of the colors sent to all of the Light Controller components in the array.
  • Clear with fog color: Should the fog color from the active color scheme be added to the lights?
  • Light Controllers: List of all the Light Controller references that should be included in the array. The order of the references determines the order in which they are updated.
  • Lighting Program Configurations: List of Program Light Array Configuration assets that should control this array.
  • Blend Duration: The time it takes (in seconds) to transition between two Program Light Array Configuration assets.

Please note that the Program Light Array Configuration assets added to the Audio Reactive Light Controller Array need to cover all of the existing Energy Levels. An error message will be displayed in the inspector if this is not the case.

An Audio Reactive Light Controller Array can contain different types of Light Controller components.

  • sdk_component_light_controller_array.txt
  • Last modified: 2019/10/11 18:13
  • by 123