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sdk_how_to_create_audio_reactive_shaders

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sdk_how_to_create_audio_reactive_shaders [2019/10/11 14:18]
123 [Shader Properties]
sdk_how_to_create_audio_reactive_shaders [2019/10/11 14:20] (current)
123 [Color Properties] Added image
Line 33: Line 33:
  
 The 3 colors from the active Lighting Color Scheme are available in all shaders through the following Global Color properties: The 3 colors from the active Lighting Color Scheme are available in all shaders through the following Global Color properties:
-  ​* PrimaryLightingColor + 
-  * SecondaryLightingColor +{{::​sdk-audio-reactive-material-global-properties.png?​direct&​600|}} 
-  * TertiaryLightingColor+ 
 +  * **PrimaryLightingColor** 
 +  ​* **SecondaryLightingColor** 
 +  ​* **TertiaryLightingColor**
sdk_how_to_create_audio_reactive_shaders.txt · Last modified: 2019/10/11 14:20 by 123