sdk_how_to_create_audio_reactive_shaders

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sdk_how_to_create_audio_reactive_shaders [2019/10/11 19:18]
123 [Shader Properties]
sdk_how_to_create_audio_reactive_shaders [2019/10/11 19:20] (current)
123 [Color Properties] Added image
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 The 3 colors from the active Lighting Color Scheme are available in all shaders through the following Global Color properties: The 3 colors from the active Lighting Color Scheme are available in all shaders through the following Global Color properties:
-  * PrimaryLightingColor + 
-  * SecondaryLightingColor +{{::sdk-audio-reactive-material-global-properties.png?direct&600|}} 
-  * TertiaryLightingColor+ 
 +  * **PrimaryLightingColor** 
 +  * **SecondaryLightingColor** 
 +  * **TertiaryLightingColor**
  • sdk_how_to_create_audio_reactive_shaders.txt
  • Last modified: 2019/10/11 19:20
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